Linux Audio

Check our new training course

Embedded Linux Audio

Check our new training course
with Creative Commons CC-BY-SA
lecture materials

Bootlin logo

Elixir Cross Referencer

Loading...
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
/*
 * vsp1_wpf.c  --  R-Car VSP1 Write Pixel Formatter
 *
 * Copyright (C) 2013-2014 Renesas Electronics Corporation
 *
 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 */

#include <linux/device.h>

#include <media/v4l2-subdev.h>

#include "vsp1.h"
#include "vsp1_dl.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
#include "vsp1_video.h"

#define WPF_GEN2_MAX_WIDTH			2048U
#define WPF_GEN2_MAX_HEIGHT			2048U
#define WPF_GEN3_MAX_WIDTH			8190U
#define WPF_GEN3_MAX_HEIGHT			8190U

/* -----------------------------------------------------------------------------
 * Device Access
 */

static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf,
				  struct vsp1_dl_list *dl, u32 reg, u32 data)
{
	vsp1_dl_list_write(dl, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
}

/* -----------------------------------------------------------------------------
 * Controls
 */

enum wpf_flip_ctrl {
	WPF_CTRL_VFLIP = 0,
	WPF_CTRL_HFLIP = 1,
};

static int vsp1_wpf_set_rotation(struct vsp1_rwpf *wpf, unsigned int rotation)
{
	struct vsp1_video *video = wpf->video;
	struct v4l2_mbus_framefmt *sink_format;
	struct v4l2_mbus_framefmt *source_format;
	bool rotate;
	int ret = 0;

	/*
	 * Only consider the 0°/180° from/to 90°/270° modifications, the rest
	 * is taken care of by the flipping configuration.
	 */
	rotate = rotation == 90 || rotation == 270;
	if (rotate == wpf->flip.rotate)
		return 0;

	/* Changing rotation isn't allowed when buffers are allocated. */
	mutex_lock(&video->lock);

	if (vb2_is_busy(&video->queue)) {
		ret = -EBUSY;
		goto done;
	}

	sink_format = vsp1_entity_get_pad_format(&wpf->entity,
						 wpf->entity.config,
						 RWPF_PAD_SINK);
	source_format = vsp1_entity_get_pad_format(&wpf->entity,
						   wpf->entity.config,
						   RWPF_PAD_SOURCE);

	mutex_lock(&wpf->entity.lock);

	if (rotate) {
		source_format->width = sink_format->height;
		source_format->height = sink_format->width;
	} else {
		source_format->width = sink_format->width;
		source_format->height = sink_format->height;
	}

	wpf->flip.rotate = rotate;

	mutex_unlock(&wpf->entity.lock);

done:
	mutex_unlock(&video->lock);
	return ret;
}

static int vsp1_wpf_s_ctrl(struct v4l2_ctrl *ctrl)
{
	struct vsp1_rwpf *wpf =
		container_of(ctrl->handler, struct vsp1_rwpf, ctrls);
	unsigned int rotation;
	u32 flip = 0;
	int ret;

	/* Update the rotation. */
	rotation = wpf->flip.ctrls.rotate ? wpf->flip.ctrls.rotate->val : 0;
	ret = vsp1_wpf_set_rotation(wpf, rotation);
	if (ret < 0)
		return ret;

	/*
	 * Compute the flip value resulting from all three controls, with
	 * rotation by 180° flipping the image in both directions. Store the
	 * result in the pending flip field for the next frame that will be
	 * processed.
	 */
	if (wpf->flip.ctrls.vflip->val)
		flip |= BIT(WPF_CTRL_VFLIP);

	if (wpf->flip.ctrls.hflip && wpf->flip.ctrls.hflip->val)
		flip |= BIT(WPF_CTRL_HFLIP);

	if (rotation == 180 || rotation == 270)
		flip ^= BIT(WPF_CTRL_VFLIP) | BIT(WPF_CTRL_HFLIP);

	spin_lock_irq(&wpf->flip.lock);
	wpf->flip.pending = flip;
	spin_unlock_irq(&wpf->flip.lock);

	return 0;
}

static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops = {
	.s_ctrl = vsp1_wpf_s_ctrl,
};

static int wpf_init_controls(struct vsp1_rwpf *wpf)
{
	struct vsp1_device *vsp1 = wpf->entity.vsp1;
	unsigned int num_flip_ctrls;

	spin_lock_init(&wpf->flip.lock);

	if (wpf->entity.index != 0) {
		/* Only WPF0 supports flipping. */
		num_flip_ctrls = 0;
	} else if (vsp1->info->features & VSP1_HAS_WPF_HFLIP) {
		/*
		 * When horizontal flip is supported the WPF implements three
		 * controls (horizontal flip, vertical flip and rotation).
		 */
		num_flip_ctrls = 3;
	} else if (vsp1->info->features & VSP1_HAS_WPF_VFLIP) {
		/*
		 * When only vertical flip is supported the WPF implements a
		 * single control (vertical flip).
		 */
		num_flip_ctrls = 1;
	} else {
		/* Otherwise flipping is not supported. */
		num_flip_ctrls = 0;
	}

	vsp1_rwpf_init_ctrls(wpf, num_flip_ctrls);

	if (num_flip_ctrls >= 1) {
		wpf->flip.ctrls.vflip =
			v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
					  V4L2_CID_VFLIP, 0, 1, 1, 0);
	}

	if (num_flip_ctrls == 3) {
		wpf->flip.ctrls.hflip =
			v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
					  V4L2_CID_HFLIP, 0, 1, 1, 0);
		wpf->flip.ctrls.rotate =
			v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
					  V4L2_CID_ROTATE, 0, 270, 90, 0);
		v4l2_ctrl_cluster(3, &wpf->flip.ctrls.vflip);
	}

	if (wpf->ctrls.error) {
		dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
			wpf->entity.index);
		return wpf->ctrls.error;
	}

	return 0;
}

/* -----------------------------------------------------------------------------
 * V4L2 Subdevice Core Operations
 */

static int wpf_s_stream(struct v4l2_subdev *subdev, int enable)
{
	struct vsp1_rwpf *wpf = to_rwpf(subdev);
	struct vsp1_device *vsp1 = wpf->entity.vsp1;

	if (enable)
		return 0;

	/*
	 * Write to registers directly when stopping the stream as there will be
	 * no pipeline run to apply the display list.
	 */
	vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0);
	vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET +
		   VI6_WPF_SRCRPF, 0);

	return 0;
}

/* -----------------------------------------------------------------------------
 * V4L2 Subdevice Operations
 */

static const struct v4l2_subdev_video_ops wpf_video_ops = {
	.s_stream = wpf_s_stream,
};

static const struct v4l2_subdev_ops wpf_ops = {
	.video	= &wpf_video_ops,
	.pad    = &vsp1_rwpf_pad_ops,
};

/* -----------------------------------------------------------------------------
 * VSP1 Entity Operations
 */

static void vsp1_wpf_destroy(struct vsp1_entity *entity)
{
	struct vsp1_rwpf *wpf = entity_to_rwpf(entity);

	vsp1_dlm_destroy(wpf->dlm);
}

static void wpf_configure(struct vsp1_entity *entity,
			  struct vsp1_pipeline *pipe,
			  struct vsp1_dl_list *dl,
			  enum vsp1_entity_params params)
{
	struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
	struct vsp1_device *vsp1 = wpf->entity.vsp1;
	const struct v4l2_mbus_framefmt *source_format;
	const struct v4l2_mbus_framefmt *sink_format;
	unsigned int i;
	u32 outfmt = 0;
	u32 srcrpf = 0;

	if (params == VSP1_ENTITY_PARAMS_RUNTIME) {
		const unsigned int mask = BIT(WPF_CTRL_VFLIP)
					| BIT(WPF_CTRL_HFLIP);
		unsigned long flags;

		spin_lock_irqsave(&wpf->flip.lock, flags);
		wpf->flip.active = (wpf->flip.active & ~mask)
				 | (wpf->flip.pending & mask);
		spin_unlock_irqrestore(&wpf->flip.lock, flags);

		outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;

		if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
			outfmt |= VI6_WPF_OUTFMT_FLP;
		if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
			outfmt |= VI6_WPF_OUTFMT_HFLP;

		vsp1_wpf_write(wpf, dl, VI6_WPF_OUTFMT, outfmt);
		return;
	}

	sink_format = vsp1_entity_get_pad_format(&wpf->entity,
						 wpf->entity.config,
						 RWPF_PAD_SINK);
	source_format = vsp1_entity_get_pad_format(&wpf->entity,
						   wpf->entity.config,
						   RWPF_PAD_SOURCE);

	if (params == VSP1_ENTITY_PARAMS_PARTITION) {
		const struct v4l2_pix_format_mplane *format = &wpf->format;
		const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
		struct vsp1_rwpf_memory mem = wpf->mem;
		unsigned int flip = wpf->flip.active;
		unsigned int width = sink_format->width;
		unsigned int height = sink_format->height;
		unsigned int offset;

		/*
		 * Cropping. The partition algorithm can split the image into
		 * multiple slices.
		 */
		if (pipe->partitions > 1)
			width = pipe->partition.width;

		vsp1_wpf_write(wpf, dl, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
			       (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
			       (width << VI6_WPF_SZCLIP_SIZE_SHIFT));
		vsp1_wpf_write(wpf, dl, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
			       (0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
			       (height << VI6_WPF_SZCLIP_SIZE_SHIFT));

		if (pipe->lif)
			return;

		/*
		 * Update the memory offsets based on flipping configuration.
		 * The destination addresses point to the locations where the
		 * VSP starts writing to memory, which can be any corner of the
		 * image depending on the combination of flipping and rotation.
		 */

		/*
		 * First take the partition left coordinate into account.
		 * Compute the offset to order the partitions correctly on the
		 * output based on whether flipping is enabled. Consider
		 * horizontal flipping when rotation is disabled but vertical
		 * flipping when rotation is enabled, as rotating the image
		 * switches the horizontal and vertical directions. The offset
		 * is applied horizontally or vertically accordingly.
		 */
		if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
			offset = format->width - pipe->partition.left
				- pipe->partition.width;
		else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
			offset = format->height - pipe->partition.left
				- pipe->partition.width;
		else
			offset = pipe->partition.left;

		for (i = 0; i < format->num_planes; ++i) {
			unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
			unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;

			if (wpf->flip.rotate)
				mem.addr[i] += offset / vsub
					     * format->plane_fmt[i].bytesperline;
			else
				mem.addr[i] += offset / hsub
					     * fmtinfo->bpp[i] / 8;
		}

		if (flip & BIT(WPF_CTRL_VFLIP)) {
			/*
			 * When rotating the output (after rotation) image
			 * height is equal to the partition width (before
			 * rotation). Otherwise it is equal to the output
			 * image height.
			 */
			if (wpf->flip.rotate)
				height = pipe->partition.width;
			else
				height = format->height;

			mem.addr[0] += (height - 1)
				     * format->plane_fmt[0].bytesperline;

			if (format->num_planes > 1) {
				offset = (height / fmtinfo->vsub - 1)
				       * format->plane_fmt[1].bytesperline;
				mem.addr[1] += offset;
				mem.addr[2] += offset;
			}
		}

		if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
			unsigned int hoffset = max(0, (int)format->width - 16);

			/*
			 * Compute the output coordinate. The partition
			 * horizontal (left) offset becomes a vertical offset.
			 */
			for (i = 0; i < format->num_planes; ++i) {
				unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;

				mem.addr[i] += hoffset / hsub
					     * fmtinfo->bpp[i] / 8;
			}
		}

		/*
		 * On Gen3 hardware the SPUVS bit has no effect on 3-planar
		 * formats. Swap the U and V planes manually in that case.
		 */
		if (vsp1->info->gen == 3 && format->num_planes == 3 &&
		    fmtinfo->swap_uv)
			swap(mem.addr[1], mem.addr[2]);

		vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
		vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
		vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
		return;
	}

	/* Format */
	if (!pipe->lif) {
		const struct v4l2_pix_format_mplane *format = &wpf->format;
		const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;

		outfmt = fmtinfo->hwfmt << VI6_WPF_OUTFMT_WRFMT_SHIFT;

		if (wpf->flip.rotate)
			outfmt |= VI6_WPF_OUTFMT_ROT;

		if (fmtinfo->alpha)
			outfmt |= VI6_WPF_OUTFMT_PXA;
		if (fmtinfo->swap_yc)
			outfmt |= VI6_WPF_OUTFMT_SPYCS;
		if (fmtinfo->swap_uv)
			outfmt |= VI6_WPF_OUTFMT_SPUVS;

		/* Destination stride and byte swapping. */
		vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_Y,
			       format->plane_fmt[0].bytesperline);
		if (format->num_planes > 1)
			vsp1_wpf_write(wpf, dl, VI6_WPF_DSTM_STRIDE_C,
				       format->plane_fmt[1].bytesperline);

		vsp1_wpf_write(wpf, dl, VI6_WPF_DSWAP, fmtinfo->swap);

		if (vsp1->info->features & VSP1_HAS_WPF_HFLIP &&
		    wpf->entity.index == 0)
			vsp1_wpf_write(wpf, dl, VI6_WPF_ROT_CTRL,
				       VI6_WPF_ROT_CTRL_LN16 |
				       (256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT));
	}

	if (sink_format->code != source_format->code)
		outfmt |= VI6_WPF_OUTFMT_CSC;

	wpf->outfmt = outfmt;

	vsp1_dl_list_write(dl, VI6_DPR_WPF_FPORCH(wpf->entity.index),
			   VI6_DPR_WPF_FPORCH_FP_WPFN);

	vsp1_dl_list_write(dl, VI6_WPF_WRBCK_CTRL, 0);

	/*
	 * Sources. If the pipeline has a single input and BRU is not used,
	 * configure it as the master layer. Otherwise configure all
	 * inputs as sub-layers and select the virtual RPF as the master
	 * layer.
	 */
	for (i = 0; i < vsp1->info->rpf_count; ++i) {
		struct vsp1_rwpf *input = pipe->inputs[i];

		if (!input)
			continue;

		srcrpf |= (!pipe->bru && pipe->num_inputs == 1)
			? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index)
			: VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index);
	}

	if (pipe->bru || pipe->num_inputs > 1)
		srcrpf |= VI6_WPF_SRCRPF_VIRACT_MST;

	vsp1_wpf_write(wpf, dl, VI6_WPF_SRCRPF, srcrpf);

	/* Enable interrupts */
	vsp1_dl_list_write(dl, VI6_WPF_IRQ_STA(wpf->entity.index), 0);
	vsp1_dl_list_write(dl, VI6_WPF_IRQ_ENB(wpf->entity.index),
			   VI6_WFP_IRQ_ENB_DFEE);
}

static unsigned int wpf_max_width(struct vsp1_entity *entity,
				  struct vsp1_pipeline *pipe)
{
	struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);

	return wpf->flip.rotate ? 256 : wpf->max_width;
}

static const struct vsp1_entity_operations wpf_entity_ops = {
	.destroy = vsp1_wpf_destroy,
	.configure = wpf_configure,
	.max_width = wpf_max_width,
};

/* -----------------------------------------------------------------------------
 * Initialization and Cleanup
 */

struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index)
{
	struct vsp1_rwpf *wpf;
	char name[6];
	int ret;

	wpf = devm_kzalloc(vsp1->dev, sizeof(*wpf), GFP_KERNEL);
	if (wpf == NULL)
		return ERR_PTR(-ENOMEM);

	if (vsp1->info->gen == 2) {
		wpf->max_width = WPF_GEN2_MAX_WIDTH;
		wpf->max_height = WPF_GEN2_MAX_HEIGHT;
	} else {
		wpf->max_width = WPF_GEN3_MAX_WIDTH;
		wpf->max_height = WPF_GEN3_MAX_HEIGHT;
	}

	wpf->entity.ops = &wpf_entity_ops;
	wpf->entity.type = VSP1_ENTITY_WPF;
	wpf->entity.index = index;

	sprintf(name, "wpf.%u", index);
	ret = vsp1_entity_init(vsp1, &wpf->entity, name, 2, &wpf_ops,
			       MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER);
	if (ret < 0)
		return ERR_PTR(ret);

	/* Initialize the display list manager. */
	wpf->dlm = vsp1_dlm_create(vsp1, index, 64);
	if (!wpf->dlm) {
		ret = -ENOMEM;
		goto error;
	}

	/* Initialize the control handler. */
	ret = wpf_init_controls(wpf);
	if (ret < 0) {
		dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
			index);
		goto error;
	}

	v4l2_ctrl_handler_setup(&wpf->ctrls);

	return wpf;

error:
	vsp1_entity_destroy(&wpf->entity);
	return ERR_PTR(ret);
}